drawing method

With this post I would like to give you an impression how you can make drawings using the computer and good image editing software like Gimp. There are a lot of functions in these programs but I use only a few: Lightness & contrast, saturation, scaling tools, brush, blur, selection tools, rgb speckles and layers of course. Although I delete the drawing with layers after the final jpg is ready. This way, using a small number of instruments, the drawings within a series keep matching.
Making a drawing can take ten minutes or more than an hour. Perhaps one third of the time I start over, once you’re drawing too long on an image it usually loses its dynamics. The size of the drawings is usually about 2000 x 1600 pixels, or 1600 x 1200, in jpg format, quality 90 or 95%. The images in the archives are all 1:1 copies of the originals. Printed as a photo of 27 x 20 cm it seems to look oké. Just the drawing above I ever printed out this way (at a local store) and the result was good. Another aspect of the drawings is that I always use an aspect ratio of 4:3. I’m used to that since I had my first iMac. With a picture tube. The slideshow I’m going to present some day on an amazing ancient Mac monitor, also with this aspect ratio. The advantage of using a picture tube monitor is the real bright light it shines, compared to for example a lcd monitor, that looks just different.
With the next drawings I’m working on I will probably use other functions of Gimp too. Don’t know which yet. In play mode I’ll find it out. First collecting, creating footage.

slideshow that shows the drawing process

Gimp free drawing software

more examples of drawings like these

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